Dynamically lowered stealth meter will always get absorbed custom UI position, so you don't feel the difference but will have more control over the crosshair. We The Players Winners - November/December. Fixed v2.1 issue (discovered thanks to ImperialWanderer): when the camera was forced to 3rd person on a melee weapon draw, even if the 'Auto Switch 3rd Person View' switch for Melee Activity is disabled. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. On/off Switch: SmartyCam HD can be switched on by the logger it is connected to. [+] Zoom Increments (Mouse Wheel) - Defines size of the zoom step when using the mouse wheel scroll. You can find such option called "Stealth Meter Lock (Custom UI)" in each MCM activity section (it's duplicated for Exploration, Ranged and Melee). Combat Camera Fix; Combat Camera Fix. [*] Crosshair toggling: when stealth meter is set to be below via MCM it now centered horizontally (position is similar to SkyHUD mod even if it not installed). [+] Zero All Archery Offsets - reset archery offsets (fill with zeros). In future versions of AIM FIX mod this mechanism may be improved and will cover more options. Consequences: aiming offsets will no longer be updated (re-calculated) for an opposite camera side; also FOV will not apply automatically after menu closing. It sould not happen because vanity must be controlled by other camera mod (like 3PCO) or by INI-settings. [+] Stealth Meter Lock (Custom UI) - when enabled provides support for any custom UI mod by ignoring stealth meter position, which means that AIM FIX will not apply the aiming offsets to stealth meter and preserve its custom position. Hi, you can read AIM FIX SSE posts section, since it being more downloaded and discussed. Now it works better. Applies globally to Archery and Magic. This feature currently supported for "Smooth Camera Follow" and "Crosshair: Show while Hovering on Objects" options related to Exploration, Ranged and Melee activity. For arrows and bolts it allows you to make a more inclined flight trajectory. You must think and decide for your self, what's better exactly for you. [+] Swap Side Feature: camera is switching between two or three positions: left (initial) < center (optional) > right (opposite). Virus scan. 3. Page 57 of 87 - AIM FIX - combat camera with aiming control and exclusive crosshair fix - posted in File topics: Is this mod telling me that the Physics Flipping Prisoner Cart Fix counts as Alternate Start Mod and thats the reason why everything is greyed out on my end? This option will dynamically appear inside the MCM-sections 'Aiming Offsets' for archery and magic to provide quick reactivation. [+] New MCM-section "Advanced Compatibility". [+] Introducing new feature: AIM FIX Dynamic Perfomance Control: This is an internal mechanism - AIM FIX mod will unregister hooked script events and hotkeys for those options which has been disabled to lighten the script load a bit. Seriously? [*] The rest ranged settings are the same as they was in old mod (3PCO++) but now they resorted and renamed. 15. [+] New option "Reveal Advanced Compatibility Menu" - activates hidden MCM-section - 'Advanced Compatibility' next below General Settings. FOV also will apply once at first mod launch (to override Skyrim.INI setting) and it will fire only after any menu closed by player (favorites, inventory, main menu etc). Unique DLs - Total DLs - Version. [+] 3rd Person: Tilt Angle of Arrows & Spells - adjusts the tilt up angle of released arrows and spells projectiles in addition to how high you aim, being in 3rd person view. Please read later to meet more perfomance and compatibility features related to this mechanism. I posted this here because now the AIM FIX mod will support any custom UI mod with a customized crosshair and sneak eye (iHUD, SkyHUD, Custumizable UI … Internal game parameters of such NPC dodging behavior being absorbed on first mod init and reverted back upon in-game uninstall. 3rd/1st person camera switch via mouse wheel will become instant. [+] 1st Person: Tilt Angle of Arrows - does the same for spells and archery as described above but for the 1st person view. I posted this here because now the AIM FIX mod will support any custom UI mod with a customized crosshair and sneak eye (iHUD, SkyHUD, Custumizable UI … [*] Melee Camera for Left Handed Magic - previously known in 3PCO++ as a "Spell Blade mode for 3rd person" switch. As you return into game the Tween Menu will auto-toggle rapidly to apply new FOV (only once per FOV value change). In 3rd person view, the bow behaves normally. [+] Aim assist auto-switches - tweaks for the vanilla auto-aim which are similar to the Proper aiming mod and Customizable Camera mod, but here in the AIM FIX they can be activated dynamically depending on player activity. See description above in "[+] MCM Ranged Activity" setion. True Armor. 2.2. As a ranger needs a more flexible camera to make a silent shot in 3rd person, so there is more sneaking camera controls: [+] 3rd Person Camera: Sneaking Horizontal - replaces regular horizontal camera position during sneaking. [+] New option "Stealth Meter: Force AIM FIX Position" - enable it when you don't like the custom UI's position for stealth meter, so that the AIM FIX will use its own position for lowered stealth meter (centered below). [+] New option "Process Movement Keys" - disabling this hook will cause AIM FIX to stop capturing and processing movement keys (default key is 'A' and 'D') to suit needs of some another mod, if you consciously want it. Thank you very much for reading this changelog, I hope it helps you to build a whole picture of new possibilities you get with the AIM FIX. Report Save. Tip on finding the apropriate value for the swapped factor when auto-aim assist is enabled: Simply do the same as described above for auro-aim disabled but with one difference - on the opposite side do another shot (using arrow or spell) and watch where it fall at horizontal axis (how far from the crosshair). 1.1. Crosshair visibility settings for each Activity will not affected by this option. You still be able to perform a wheel zoom in other Activities. Aim Smartycam HD is a professional Motorsport camera designed to capture excellent video and combine it with engine and performance data for racing improvement. Log in to view your list of favourite games. +Customizable Camera; 213. Currently it has options to control the custom UI mods and Archery Gameplay Overhaul. Center position can be excluded (switched off in MCM) individually for each Activity. [+] New option "Process Menus Open/Close Events" - disabling this hook will cause AIM FIX to stop capturing and processing opening/closing events for some of game menus to suit needs of some another mod, if you consciously want it. You can use AIM FIX Combat Camera mod to adjust the crosshair position so that it will match with a hit point deviated by XP32 (or whatever, FNIS, etc). You may find other mods that further enhance your experience (for example, customizable camera mods) but the main goal of my list is to provide you with a set of mods that focus on improving arrows, bows, and archery-related stuff only. Report Save. Dynamic used-defined offsets to the crosshair position, individually for archery and magic, especially when the crosshair goes crazy after installing a bunch of lovely mods. after crouch, stand up, etc). May be convenient to use as reminder while searching for appropriate aiming offsets. We The Players Winners - November/December. -himika's lock on (stradivuckos updated version) SSE +Nether's Follower Framework-COMBAT_separator +AIM FIX - total control over the crosshair for archery and magic +Immersive First Person View +Better FaceLight and Conversation Redux-Improved Camera @@ -545,7 +551,8 @@-DD_separator +EstrusForSkyrimSE_VR +BakaFactory Animated Beasts Cocks "Crosshair: Show while Hovering on Objects" option will become grayed out (inhibited) until you enable the "Process Crosshair Hovering Event" again. File size. [*] Improved handling of the crosshair position and visibility: Whole this mechanism has been entirely rewritten and optimized at the code level. The main purpose of the AIM FIX mod is the ranged combat, so there is the aiming control options, some of them is activity related, but mainly they all collaborated here to provide a more complex difficulty control of ranged combat on a player and NPC sides. For example, I personally recommend to leave it enabled even if you prefer play without auto-aim at all, it allows you to conveniently pursue deer and wolves on horseback while on foot you can be a hardcore archer again. Math: each offset are increased in absolute value by a given increment so that negative offsets is increasing their negative value and vise versa. Of course all settings can be changed. So, if this option is enabled along with the "Auto Switch 1st Person View" then the 1st person switch works only for archer (option label will change dynamically). i'm asking because .. Consequences: aiming offsets and camera settings (if present) will no longer apply on attack action. This will not affects the magic offsets. Value of 100 means that all NPCs become a headshot-snipers, otherwize zero means that they become squint-eyed ;) but they still be able to make 1..2 hits in 10 miss. Enable 1st person arms for bow (if you are using the bow mostly). Spoiler 1. Added a new switch "Disable Aiming Offsets Application" in the "Advanced Compatibility" MCM-section. Added a new switch "Auto Switch 3rd Person View: Magic Only" in the "Ranged Activity" MCM-section. When enabled, prevents enemies from instant strafing like some 'ninja-surfer' when you try shoot them, even from the back (vanilla behavior). 위의 SSE Fixes가 원래 모더의 지원이 끊기면서 나온 SKSE64 플러그인 모드. "Crosshair: Show while Hovering on Objects" options not become grayed out in this case. Spoiler DarkViper680 wrote: I downloaded the mod and now every time I take out my bow, my camera is constantly changing camera views. After uninstallation and saving this game the rest actions depending on user'skill when preforming saved game cleaning using external utility (search for two scripts to delete from save: LoadCamINI and SmoothCameraFollow). Help I have been tying to fix the first person bow animation since I installed XP32 Maximum Skeleton Extended & XP32 New Animation package. Date uploaded. Just take a … Enabling this option may be useful during learning how AIM FIX works. Currently forced crosshair during hovering is always active and not have an option to disable this behavior. Regular enemies side movement still persists and not being changed. It fits those who play as a spell-blade: prefer to have a Melee camera behavior during a right handed weapon along with left handed spell equipped (e.g. Page 87 of 87 - AIM FIX - combat camera with aiming control and exclusive crosshair fix - posted in File topics: In response to post #89107873. Consequences: Smooth camera follow will no longer function until you enable this feature again. [+] 3rd Person Camera: Sneaking Vertical. They contain camera position settings combined with behavior switches depending on player actions, also the crosshair toggles is included. No need to update if everything working well for you with 2.2c. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Automated bot comment | Info | Feedback. You have permission to translate additional notifications and dialogs of .pex files using xTranslator.3. 45,986. +AIM FIX - combat camera with aiming control and exclusive crosshair fix +YeOlde - Respawn +Skyim Heart Rate SE ... +SSE Standing Stones Overhaul (based on Requiem - Behind the Curtain) +Imperious - Races of Skyrim +Musical Lore (Soundtrack Mod By Nir Shor) +Covered Bridges of Skyrim +Sounds of Skyrim - The Dungeons SE +See Enchantments SE (* replaces any scripted camera but can be used with SKSE based 1st person camera mods). "Smooth Camera Follow" and "Screen Borders for Smooth Camera" options will become grayed out (inhibited) until you enable the "Process Movement Keys" again. Whenever I prepare to shoot an arrow in first person the bow is aimed diagonally upward and the arrow trayectory is also affected. For Special Edition it will be possible only if Enhanced Camera mod SSE will be released. I prefer centered stealth meter so "1. = your problem is not related to AIM FIX Lite because it's crosshair mod, not camera, so please address your question to another mod author. In skyrim.ini under [Combat] there's two lines that affects the arrow shooting angle from the crosshair.. f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 I dunno if 0.7 is the default value or not but most people say it's the most accurate.. Free Look (SE) 8.8. Requies all main offsets to be properly adjusted on the initial camera side before finding the appropriate increment value. [*] Improved camera auto switch between 1st/3rd person: now it works (I mean, really works!) So I was just wondering if anyone knows of a way to convert Better Mouse and Gamepad support, or some other functionally equivalent mod that I haven't been able to find. Additional note for better understanding how it works: right handed magic offsets now will apply instantly on eqip (before the attack). 38KB. Initially hidden. 1.4. [+] 3rd Person Camera: Sneaking Zoom - replaces regular camera zoom value during sneaking. Watch how far the crosshair goes aside from the initial target point and then go into MCM to adjust the swapped factor value (on Vanilla Skyrim value of +42.0 will be the best as a start to try). [+] 1st Person: Tilt Angle of Crossbow Bolts - does the same for bolts as described above but it will not affect the spells. Of course the performance will not increase drastically, but it's a more logical way to manage unused features. Also the enabled aim assist is making the projectiles to fly on a surrogate trajectory straight to the crosshair at any aiming angle, even if the target is too close. +Campfire and Frostfall - Unofficial SSE Update; 210. Enabled by default at hte first AIM FIX launch. [*] Stealth Meter Below - similar to Exploration (see description above). You can experiment in combining the AIM FIX mod with some other incompatible mod that hooks the same keys or game events by sacrificing some parts of AIM FIX functionality, so that both mods will work together. [*] Fixed position recovery of a custom UI's stealth meter position after settings reset and in-game uninstall (discovered thanks to Psyphie). AIM FIX mod (known earlier as 3PCO++) is a fork-project based on 3PCO mod which has evolved into a new mod but still contain a Smooth Camera Follow feature under permission of honorable Watang (3PCO mod author). [*] Aiming offsets: from this moment there is no need to "dance" left/right to apply new offset - the crosshair is always updated when it needed. 1. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. 1.3. Note 2: Currently 3rd person magic on horseback is not implemented yet until good animation mod will appear on Nexus. In [Optional] subdirectory lies a classic non-ESL plugin variant. Noticeable ones: the "Disable Aiming Offsets Application" is enabled by default, so the aiming offsets will not apply until you decide to use them. [+] New toggle option "Crosshair: Show during Hovering on Objects": works only when the crosshair was initially hidden individually for specific activity. Consequences: the "Crosshair: Show while Hovering on Objects" switches will become unavailable and its functions will be inhibited. [+] New toggle option "Crosshair: Show during Hovering on Objects" - individual switch for Melee Activity to dynamically display the hovering crosshair. [+] Lock Wheel Zoom when Archery - Locks the wheel zoom by equalizing global minimum and maximum zoom (vanity distance) temporarily only during Ranged Activity. +Unique Flowers and Plants SSE; 207. Example of use: with master level spells you need to have a good measure of distance to avoid melee attacks interrupt. [+] Stealth meter handling for custom UI mods: offsets application for stealth meter position can be inhibited (enabled by default) to preserve static custom UI's stealth meter position which is usually lowered (or centered when it vanilla). 2.4. It will be added in future versions for Legendary Edition. AIMFIX.esp has ESL flag now which gives +1 free plugin slot. Higher means bigger distance overlap at one scroll step. 1.5. SkyHUD, Customizable UI Replacer, etc). You have permission to translate < language.txt > files and must present a translated file to author (by the forum's personal message).2. SmartyCam HD is aware of that. 1.6. SmoothCam - Modern Camera Preset (SE) 8.9. It keeps shifting back and forth to have the crosshair … luckily we have the AIM FIX aiming offsets feature, so if you are a pro shooter then it's your way. 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